GW2. WvW Build. Celestial Harbinger Roaming Build. Harbinger. Necromancer World vs World.
Last Update: January 2024
Overview
The Celestial Harbinger is a necromancer WvW build that has great sustain due to gaining Blight stacks from staying in Harbinger Shroud and casting elixirs on yourself, which heals over time at the cost of maximum health, making you susceptible to burst.
This weakness is made up for with the toughness from celestial gear, the protection boon, and movement from the Relic of Speed. Death Magic can be used to become even more tanky, but Blood offers even more healing. The Curses trait line is always mandatory because it provides corrupts, high critical chance and Weakness, adding both damage and defense at the same time.
Basic Combo: Warhorn 5 > Pistol 3 > 2 > Warhorn 4 > Shroud > 2 > 4 > 3 > 5 > 1 1 1 > 2
Shroud Rotation: Shroud 2 > 4 > 3 > 5 > 111 > 2
Equipment
Item | Stat | Rune / Sigil |
---|---|---|
Helm Celestial | ||
Shoulders Celestial | ||
Coat Celestial | ||
Gloves Celestial | ||
Leggings Celestial | ||
Boots Celestial |
Primary Weapon Set
Pistol Celestial | ||
Warhorn Celestial |
Secondary Weapon Set
Staff Celestial |
| |
OR | ||
Dagger Celestial | ||
Torch Celestial |
Item | Stat |
---|---|
Amulet Celestial | |
Ring Celestial | |
Ring Celestial | |
Accessory Celestial | |
Accessory Celestial | |
Backpiece Celestial |
Relic
Consumables
Infusions
Optional x18 |
Alternatives
- Rune: for more Torment damage
- Sigil: instead of Torment
- Relic: for more damage
Skills
Pistol / Warhorn | Heal / Utility / Elite |
Staff | Harbinger Shroud |
Dagger / Torch | |
Alternatives
- Utility: instead of Flesh Wurm
- Utility: instead of Flesh Wurm
Traits
Variants
- Blood Magic instead of Death Magic for more healing
Build Template
Death Magic Variant
Chat Code: (copy/paste into in-game chat)
[&DQgnGgIvQCfnGgAALgEAAOsaAAC9AQAA6BoAAAAAAAAAAAAAAAAAAAAAAAA=]
Blood Magic Variant
Chat Code: (copy/paste into in-game chat)
[&DQgnGhMWQCfnGgAA+gAAAOsaAAC9AQAA6BoAAAAAAAAAAAAAAAAAAAAAAAA=]
Gameplay
Death Magic Variant
Blood Magic Variant
Dhuumfire is heavy nerfed compare to the tooltips.
Dhuumfire is not bugged, it was intended to have this duration as said by CMC here: https://www.youtube.com/watch?v=TsRZKpWgE_A&t=799s and yes the tooltip is wrong, but it would be even more overpowered if it were right. Dhuumfire is still the best option to add damage on autoattack plus Soul Reaping is more than one trait, it’s better overall.
The auto’s from this slap harder than I realized. I feel like a machinegun that just won’t stop.
Hi Jen, which sigils do you recommend on underwater weps
Tbh I only use Trident when underwater so Doom sigil and Cleansing sigil should be enough
Which would be a better alternative offhand weapon for the death magic build? Dagger or Focus?
Dagger
Which one is the best for newbie roamer?
Death Magic
Damn I keep trying to branch out into other classes but torch is looking pretty sick
am i dumb every torch i see is Scourge only
gotta do secrets of the obscure to get weapon mastery
Hi, thanks for the guides! Is the death magic variant still viable and what runes, weapons, sigils and relic would you recommened with the death magic one?
The same just replace dagger for staff
Wow such fast reply thank you. Ok awesome to know i can swap between torch vampire and deathmagic just by changing weapons only then
Didn’t they fix life from death back in July to not heal yourself anymore
It does heal yourself, you can even see on the video.
Do you recommend Death Magic or Blood Magic when it comes to solo roaming survival?
For solo death magic is more tanky
Is dagger/torch still worth it while taking death magic?
You can, but Dagger gets more value with the life force and healing from Blood Magic
Would using the Sigil of Earth with a 2-second cooldown be more effective than the Sigil of Torment with a 3-second cooldown for increasing the triggering rate of Corrupter’s Fervor? https://wiki.guildwars2.com/wiki/Corrupter%27s_Fervor
if we were going for pure synergy yes, but the torment sigil is just way more powerful than earth in general since its aoe and provides more burst
Will this be alright for exotic gear set? I dont have any ascended yet 🙁
There are enough Harbinger plague going on, but yes Exotic is good enough.
With harbinger you might as well use Rare gear and still overpower all the other poor souls in wvw.
I noticed you have torch listed as an option with the weapons, but you have harbinger and not scourge. How are you able to access the last 2 weapon skills for torch if you are using Harbinger?
Anet did an update and now you can use torch in any profession 🙂
Yes, but you need the Scourge trait line to access it and its not listed above.
No, not anymore
You need the newest expansion Secrets of the Obscure, doing the story will unlock Weapon Master for your account and you will be able to equip weapons from other specializations.
Ahhh weapon master, thank you!!