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Condition Alacrity Tempest Build

GW2. Raid Build. Condition Alacrity Tempest. Elementalist PvE 2022.

Last Update: July 4


Overview

The Condition Tempest is a DPS elementalist build that can give Alacrity, Protection, and Might to allies as well as provide some heals in difficult situations.

Playstyle

Role: DPS

Maintain Alacrity on your squad by overloading attunements as often as possible. Elementals do lots of damage over time so make sure to maximize their cooldowns. Signets do much of your damage and their cooldowns are independent of attunement so try to prioritize them, but at least get off the 4/5 in both Fire and Earth attunements because they provide boons to your team or really long AoE effects that do good damage over time. Always swap to the next attunement while casting a skill to minimize animation loss.

Skill Priorities:

  • Glyph of Elementals/Lesser Elementals in Fire
  • Overload for Alacrity and swap attunement
  • Signet of Fire
  • Signet of Earth
  • Fire 2/4/5
  • Earth 2/4/5
  • Air 5

Example Rotation: Start out using Glyph of Elementals and Lesser Elementals in Fire. Always use the Elite Gylph’s activation off cooldown. The Lesser can even be stacked while waiting for the fight to begin.

  1. Signet of Fire > Signet of Earth > Overload Fire > 4 > 5 + Swap to Earth
  2. Earth 5 > 4 > 2 > 3 > Earth Overload > 2 + Swap to Air
  3. Air 2 > 5 > Signet of Fire > Signet of Earth > Air Overload > Swap to Fire

Difficulty

50%

Equipment

ItemStatRune / Sigil
Helm
Viper
Shoulders
Viper
Coat
Viper
Gloves
Viper
Leggings
Viper
Boots
Viper

Primary Weapon Set

Dagger
Viper
Warhorn
Viper
ItemStat
Amulet
Viper
Ring
Viper
Ring
Viper
Accessory
Viper
Accessory
Viper
Backpiece
Viper

Consumables

Infusions

Fractal
x18
Optional
x18

Skills

Dagger / WarhornHeal / Utility / Elite

Alternatives

  • Elite: for a safety net with some dangerous mechanics

Traits


Build Template

Chat Code: (copy/paste into in-game chat)

[&DQYfFRomMCl0AHUAkQBPAcsA6wByAJAAJgCWAAAAAAAAAAAAAAAAAAAAAAA=]

Gameplay

3 Comments

  1. A really interesting build. Would Ritualist gear be an interesting alternative, especially considering the boon support potential of the build? And might that then trigger different runes, maybe? Do you find the extra toughness from Signet of Earth to be a problem sometimes, like with tanks who want to min-max their DPS (and have toughness only slightly above 1000)?

    • Also, what about Sceptre in place of Dagger? Sceptre generally gives 25 might stacks faster than Dagger.

    • If your tank refuses to put on a couple more pieces of toughness gear then just take another utility. Ritualist isn’t really necessary but it can work, same as scepter but dagger feels better flow although it makes little difference so it should be preference.

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