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Lightning Rod Sword Weaver Roaming Build

GW2. Lightning Rod Sword Weaver Roaming Build.


Overview

Lightning Rod Weaver converts CC into damage to make the less direct sword playstyle feel like it gives much more pressure while still having the great utility and survivability outnumbered. It uses the time that enemies are dazed and can’t respond to poke targets out of their cooldowns until it can land its few higher damaging skills. It debilitates power builds with its control effects that give out weakness, but is very weak to conditions.

Synergy

Weakness grants extra crit chance and all CC grants boons, damage and weakness, so focus on landing CC.

Playstyle

Starting in Air/Earth, use Polaric Leap into Gale Strike then swap to Fire and use Gale then Pyro Vortex and Flame Uprising as the main combo. Fill in the gaps with Earth Shield, Fiery Greatsword, and the Water healing combo: Water attunement > Dodge > wait for Attunement CD > Riptide > Swap to Earth or Fire > Use 2 Skill.

Alternatives

Dagger main hand can be used with the Unravel utility for a more burst oriented playstyle.


Damage

70%

Sustain

50%

Mobility

60%

Teamwork

50%

Difficulty

70%

Build Template Chat Code

[&DQYpOyUbODl0ACcP9RVQAeYAkACQAPYAlwCWAAAAAAAAAAAAAAAAAAAAAAA=]


Last Update: Feb 22


Skill Bar


Sword/FocusHealUtilityElite

Specialization – Traits



Equipment


Sword
(Marauder)
Focus
(Marauder)
Helmet
(Crusader)
Shoulder
(Crusader)
Coat
(Crusader)
Gloves
(Crusader)
Pants
(Crusader)
Boots
(Crusader)
Amulet
(Marauder)
Accessory
(Marauder)
Accessory
(Marauder)
Ring
(Marauder)
Ring
(Marauder)
Back
(Marauder)

Consumables – Infusions


FoodUtilityInfusions

Gameplay / Full Guide

Credit to Vallun for the video.

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