10

Mechanist Open World Build

GW2. Best Open World Build. Mechanist. Engineer PvE 2022.

Last Update: June 15


Overview

This Mechanist build focuses on gaining plenty of might and sharing it with your Mech while having plenty of survivability.

Skill Priority:

  • Superconducting Signet
  • Mech abilities F1/F2
  • Mace 2/3/Pistol 4
  • Spam Grenade Kit 2/4/5
  • Mace 1 or Grenade 1

Difficulty

20%

Equipment

ItemStatRune / Sigil
Helm
Celestial
Shoulders
Celestial
Coat
Celestial
Gloves
Celestial
Leggings
Celestial
Boots
Celestial

Primary Weapon Set

Mace
Celestial
Pistol
Celestial
ItemStat
Amulet
Celestial
Ring
Celestial
Ring
Celestial
Accessory
Celestial
Accessory
Celestial
Backpiece
Celestial

Consumables

Infusions

Optional
x18

Alternatives

  • Rune: for more damage

Skills

Mace / ShieldHeal / Utility / Elite
Grenade Kit

Traits


Build Template

Chat Code: (copy/paste into in-game chat)

[&DQMGLiY6RjkNGxQBhgCNARAbXgEOGwEBCRuJAQAAAAAAAAAAAAAAAAAAAAA=]

Gameplay

Credit to Vallun for the video.

10 Comments

  1. I feel like this build is pretty squishy with all Zerker, even with the Golem and Mech I feel like I’m running for my life most of the time annd going down quickly when soloing harder Elites and stuff. I don’t think this is quite the sweet spot for a solo open world build.

    • You can always adapt the build to your needs, if you feel squishy then you take some pieces with toughness, thats how it works.

  2. Isn’t the idea behind the playstyle for this particular build to have the mobs on your rune golem, while your mech unloads, and you go through your rotation?

  3. Hey, great guide! 😀 It feels nice to play a berserker build and to be able to dish out great damage while still keeping a safe distance from the enemy. But I still have one question: What ability should I use while waiting for my cooldowns, should I spam rifle 1 or exclusively camp grenade kit and spam grenade kit 1 while limiting my rifle use to the 2-5 skills?

    • Rifle 1 does less damage than grenades, but is more reliable. Generally use all of your 2-5 on grenades and then stick to rifle, but keep using the grenade auto attack if you need to kite while attacking.

  4. I played 4 variations of Mech pve builds:

    Solo Survival Celestial, Sanctuary Runes Alac Flamethrower
    Group Ritualist, Alac (Mace/Pistol) (Might change to healing instead of condi dps)
    Condi DPS, Viper with Explosions
    This build

    I found this Build to be very, very squishy and 1/2 of the dps of the Condi build and it is also a little bit harder since grenades are not auto attack (and are slow without Grenade Barrage).

    What really turned me off for the rifle is that the most damaging skills require you to be close to the target.

    • Did you just cherry pick the weaknesses of the build without affording its advantages? It has range unlike the condi viper build which means you can be much safer positioning. If you want to auto attack in melee range, then yes this build is bad. However, if you want to easily hit targets from range, this one works best in my opinion.

  5. Why is the power wrench trait taken in this assembly? It reduces the cooldown of skills in a “tool kit” that is not used in this build.

    • The trait not only does that, it also reduces the cooldown of the elite skill when you dodge, I know sometimes the tooltips are confusing but read them paying attention to understand the synergy. The other options in the slot aren’t worth anyway.

Leave a Reply