GW2. WvW Build. Power Rifle or Axes. Berserker Roaming Build. Warrior World vs World.
Axe Variant
Last Update: April 2024
The Power Berserker is a glass cannon warrior build for WvW Roaming that has explosive burst with either the Rifle or Axes but can be punishing to play alone. With the Axes, you have more sustained damage and survivability, but you are full melee which can be hard to secure kills on. With the Rifle you have much more burst, but almost no survivability and limited follow up once your burst is over.
With Axes you also have the Eternal Champion trait. Entering and leaving Berserk Mode will apply quickness, superspeed, stability, and physical damage immunity. This means you can leave berserk mode by recasting F2 strategically. At the cost of losing the ability to cast your Primal Bursts, you can gain the utility of mitigating a specific attack, improving your movement speed to catch up to a target, giving quickness to your Axe 5, or to stomp an enemy with stability.
Basic Combo: Staff 3 > 4 > Swap > Axe 4 > 2 > 3 > Enter Berserk F2 > F1 > Axe 5 > Exit Berserk if necessary
If Staff 4 misses, your Axe combo will not reliably hit, so you can use Bull’s Charge or enter Berserk Mode early and use the Staff Primal Burst F1 which immobilizes, then swap to your Axe combo.
Equipment
Item | Stat | Rune / Sigil |
---|---|---|
Helm Berserker | ||
Shoulders Berserker | ||
Coat Berserker | ||
Gloves Berserker | ||
Leggings Berserker | ||
Boots Berserker |
Primary Weapon Set
Axe Berserker | ||
Axe Berserker |
Secondary Weapon Set
Staff Minstrel |
|
Item | Stat |
---|---|
Amulet Berserker | |
Ring Berserker | |
Ring Berserker | |
Accessory Berserker | |
Accessory Berserker | |
Backpiece Berserker |
Relic
Consumables
Infusions
Optional x18 |
Alternatives
- Rune: for more burst
Skills
Axe / Axe | Heal / Utility / Elite |
Staff | |
Alternatives
- Utility: instead of Balanced Stance
Traits
Build Template
Chat Code: (copy/paste into in-game chat)
[&DQIWJTMeEjenAKcAsgBqAKESrQCtAKgAwhLuAAAAAAAAAAAAAAAAAAAAAAA=]
Gameplay
Rifle Variant
With only one stunbreak and barely any condition cleanse it is very risky and vulnerable to focus. This variation uses Rifle as its main weapon to burst, and Staff as a utility weapon to get distance, survive to your next burst, and even gain the unblockable buff from Staff 3 or Signet of Might to ignore reflects.
Open with any rifle skill to put you in combat, then cast both signets to gain damage modifiers and full adrenaline to instantly go into Berserker mode and burst with Gun Flame F1, then use your healing skill to refresh your Primal Burst and do a second Gun Flame. The elite can be Warbanner to secure kills or the Signet of Rage to give you more might before you use your burst combo. It’s a niche build that instantly wins or loses.
Burst Combo: Rifle 2 or 3 > Signet of Rage/Might/Fury > Enter Berserk > F1 > Heal > F1 > Rifle 2 or 3
Equipment
Item | Stat | Rune / Sigil |
---|---|---|
Helm Berserker | ||
Shoulders Berserker | ||
Coat Berserker | ||
Gloves Berserker | ||
Leggings Berserker | ||
Boots Berserker |
Primary Weapon Set
Rifle Berserker |
|
Secondary Weapon Set
Staff Minstrel |
|
Item | Stat |
---|---|
Amulet Berserker | |
Ring Berserker | |
Ring Berserker | |
Accessory Berserker | |
Accessory Berserker | |
Backpiece Berserker |
Relic
Consumables
Infusions
Optional x18 |
Alternatives
- Weapon: Greatsword instead of Staff for more follow up on the burst
- Sigil: instead of Night
- Relic: for more swiftness uptime
Skills
Rifle | Heal / Utility / Elite |
Staff | |
Alternatives
- Utility: instead of Dolyak Signet
- Utility: instead of Dolyak Signet
- Elite: less burst but secure stomp
Traits
Build Template
Chat Code: (copy/paste into in-game chat)
[&DQIEHyQaEhfyEgAAswAAAKkAAACvAAAA7gAAAAAAAAAAAAAAAAAAAAAAAAA=]