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Radiance Trapper Dragonhunter Roaming Build

GW2. Radiance Trapper Dragonhunter Roaming Build.


Overview

This version of Dragonhunter has tons of damage in melee and at range. Radiance and Virtues allows you to stack up many damage modifiers with resolution and Big Game Hunter.

Synergy

While normally Guardians do not have stealth, the Trapper Rune gives Dragonhunters access to it. Not only can it be used to disengage, but it can hide some of the key animations like True Shot or Spear of Justice so the enemy cannot react to them.

Playstyle

This build has the standard Test of Faith combo but with a bit more pressure and less counterplay. Place your heal trap down early for stealth and to land your Spear of Justice. After landing your Spear of Justice, use Sword 2 to get in range to put down the Procession of Blades and Test of Faith to force enemies to dodge out, then pull them back into the traps. If you would rather push and pull enemies through the Test of Faith, then stagger the traps so as to not overlap them. Or simply land Spear of Justice into True Shot for big crits.


Damage

90%

Sustain

40%

Mobility

50%

Teamwork

40%

Difficulty

50%

Build Template Chat Code

[&DQEQPy41Gzm8EgMBihJHAf4SBAEEAXgBNwGJEgAAAAAAAAAAAAAAAAAAAAA=]


Last Update: Feb 22


Skill Bar


LongbowHealUtilityElite
Sword/Shield

Specialization – Traits



Equipment


Longbow
(Berserker)
Sword
(Berserker)
Shield
(Berserker)
Helmet
(Marauder)
Shoulder
(Marauder)
Coat
(Marauder)
Gloves
(Marauder)
Pants
(Marauder)
Boots
(Marauder)
Amulet
(Berserker)
Accessory
(Berserker)
Accessory
(Berserker)
Ring
(Berserker)
Ring
(Berserker)
Back
(Berserker)

Consumables – Infusions


FoodUtilityInfusions

Gameplay


3 Comments

  1. does it make much difference if I have inverted the stats of the trinkets by the armor?

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