GW2. Raid Build. Support Druid. Ranger PvE 2023.

Last Update: Jan 2023
Overview
The Healing Spirit Druid is a Support ranger build with great boon coverage including alacrity, might, fury, swiftness, vigor, protection, and regeneration. It has limited healing windows due to the Celestial Avatar resources, but has very high healing during those windows of time and provides great support and CC.
Playstyle
Role: Support
Cast all spirits and use their activations in range of your party to grant them boons such as Alacrity. Keep the spirits alive even when your team does not need heals because Grace of the Land will still give might to your party when you heal them. Use Warhorn 5 and Pet Swap when possible for more boons. Otherwise, cast the staff 2 and 1 or combo the 5 and 3 together to gain more of the resource needed to enter Celestial Avatar, where you can provide more impactful support. If heals aren’t needed, use the axe skills to do some minimal damage.
Main Healing Sources: Staff 5 + Staff 3, Staff 2, Water Spirit, Celestial Avatar 3/4
You can cast the Seed of Life (2) in Celestial Avatar to cleanse conditions on allies. Always use these nonstop while in Celestial Avatar form because they don’t take up any animation. It can also be combined with the Lunar Impact (3) to create an area condition cleanse combo. The Rejuvenating Tides creates a water field which you can blast for a healing combo when swapping pets due to the Marksmanship trait Clarion Bond.
CC Sources: Staff Swap, CA 3, CA 5, Pet Abilities, Warhorn 5, Staff 4
In fights with more constant pressure, the Nature Spirit can provide more healing over time, but the ability to revive allies requires positioning and a bit of a delay. In fights with mechanics that can kill isolated players away from the group, taking the Glyph of the Stars and casting it while in CA will allow more revive potential. If you go for a manual revive, swap or call back your pet to be near you so that when you go to interact with the downed body the pet will be in range to get the “Search and Rescue” to trigger, making the pet revive with you.
Equipment
Item | Stat | Rune / Sigil |
---|---|---|
Helm Harrier | ||
Shoulders Harrier | ||
Coat Harrier | ||
Gloves Harrier | ||
Leggings Harrier | ||
Boots Harrier |
Primary Weapon Set
Staff Harrier |
|
Secondary Weapon Set
Axe Harrier | ||
Warhorn Harrier |
Item | Stat |
---|---|
Amulet Harrier | |
Ring Harrier | |
Ring Harrier | |
Accessory Harrier | |
Accessory Harrier | |
Backpiece Harrier |
Consumables
Infusions
Fractal x18 | |
Optional x18 |
Alternatives
- Weapon: Replace the Axe/Warhorn or Staff for a Longbow when knockbacks are required, such as on Samarog, Keep Construct, and Soulless Horror.
Skills
Rock Gazelle / White Tiger | Iboga / Electric Wyvern |
Staff | Heal / Utility / Elite |
Axe / Warhorn | Celestial Avatar |
Alternatives (Replace Frost Spirit or Sun Spirit)
- Elite: for extra Immobilize
- Elite: to revive allies from afar, or to give stability
- Utility: for more knockbacks
- Utility: for a group stun break and stability, or more CC
- Pet: Electric Wyvern or Gazelle for CC, White Tiger for blocking with Aegis, and Iboga for damage
Traits
Alternatives
- Druid: for more healing if needed
- Marksmanship: for lower cooldown on longbow for fights that need the push from Point Blank Shot, for example Samarog and Soulless Horror.
Build Template
Chat Code: (copy/paste into in-game chat)
[&DQQZHwgfBRclD3kAuQC7ALwAqwG9ALgAlwHtADs/KhUAAAAAAAAAAAAAAAA=]