GW2. Support Rifle Chronomancer PvP Build. Support Mesmer PvP.
Last Update: October 2024
The Support Rifle Chronomancer is a Support mesmer PvP build with great healing and stability application as well as chaos armor to protect its allies. Your shatter and mantra abilities give boons, cleansing, or healing to allies nearby. When not in range of your allies, the rifle can provide some extra support from a distance and even portal one ally to you. The spear can also provide great CC in team fights and supplemental damage.
Chaos Aura you apply to yourself from the Rifle 3, F2, or Spear 5 combo in Time Warp grants regeneration to nearby allies. Chaos aura will randomly grant you Protection, Swiftness, or Regeneration when struck, and give either Weakness, Confusion, or Cripple to the attacker. Constantly maintaining Chaos Aura on yourself will heal your allies in team fights, debilitate enemies, and protect yourself.
Depending on the situation you have access to many tools to protect your allies and to survive.
Stability: Mantra of Concentration, Well of Precognition
Cleansing: Shatter F1-F4, Rifle 3×2
Healing: Shatter F1-F4, Rifle 3×2, Rifle 2, Mantra of Recovery, Mantra of Concentration
CC: Rifle 4, Empowered Spear 5, Empowered Spear 4, F3
Most of the value of the build comes from instant cast abilities like mantras or shatters. This means you should prioritize using these skills for the most impact with the least amount of time spent, but since they can be used so quickly you need to space them out or you run out of resources. However, this also means you can use all of them quickly inside your Continuum Rift to refund their cooldowns and double cast them.
There is also a decent amount of burst damage you can do using the Rifle 3>2 and the Spear 2>5>2>4 combos. Make sure to land your Spear 2 to empower your 5 skill to stun and the 4 skill to hit twice and immobilize.
Continuum Rift Combos:
- Rifle 4 > 2 > 3 + Continuum Rift (F5) > Time Warp + F4 > Well of Precognition + F3 > Mantra of Recovery + F2 > Exit Continuum Rift (F5) > Repeat from Rifle 3
- Rifle 4 > 3 > 2 > Swap > Spear 2 > Spear 5 + Continuum Rift (F5) > Time Warp + F4 > Well of Precognition > Spear 2 + Mantra of Recovery > Spear 4 + F2 > Exit Continuum Rift (F5) > Repeat from Spear 5
Not always will you have all your cooldowns up to use them inside the rift, so improvise based on the situation. Also, you may not always have access to clones and will not have enough time to get value from using all your skills inside the rift. If you are out of other cooldowns or have a very long rift duration, you can use Signet of Illusions to recharge your shatters inside the F5 to double cast them which can then be double casted after the refund.
Build
Alternatives
- Utility: instead of Well of Precognition for projectile reflect
- Utility: instead of Well of Precognition for more cleanse
- Weapon: Replace Spear with Sword/Shield for more self survivability
Amulet/Rune/Relic | Weapons | Sigils |
---|---|---|
Avatar | Rifle | Energy / Transference |
Druid | Spear | Energy / Exposure |
Flock |
Build Template Chat Code:
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Hey team, if I use a 3 close shatter on rewind, does that increase the duration of the boons I get like chaos armor, stability etc?
while some things will scale more with clones like alacrity, many other traits will not so you can generally spam them without clones.
Great build! Just an update, there’s a patch from 16 april 2024 stating about Chaotic Transference: “This trait no longer shares chaos aura with nearby allies. It now grants regeneration to nearby allies when you apply chaos aura to yourself” (https://wiki.guildwars2.com/wiki/Chaotic_Transference).
Fixed the text to no longer suggest chaos aura was more powerful than it is, but the usage remains the same.