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Condition Chronomancer Roaming Build

GW2. Condition Chronomancer Roaming Build.


Overview

Condition Chronomancer gets most of its sustain through stealth uptime and avoiding damage, while also having massive phantasm bursts during the short times it reveals itself. It can hide in stealth while its phantasms keep dealing damage over time with the Chronophantasma trait.

Synergy

Because condition based phantasms bypass the damage reduction of the second phantasm from Chronophantasma, Pistol and Torch phantasms get great synergy from this trait. Furthermore, phantasms will not reveal you in stealth after their initial attack, allowing you to pressure enemies while not allowing them to pressure you.

Playstyle

Cast phantasms off cooldown then enter stealth while waiting for their cooldowns to return or interrupt with the Mantra of Distraction, Time Sink, or Magic Bullet or use the Signet of the Ether to recharge the pistol phantasm. Use Signet of Humility and all the pistol skills while in Continuum Rift then repeat the pistol burst after leaving Continuum Rift for high kill potential.


Damage

60%

Sustain

60%

Mobility

40%

Teamwork

30%

Difficulty

50%

Build Template Chat Code

[&DQcBJy0nKDkjDwAAgwEAAGcBAABlAQAAmgEAAAAAAAAAAAAAAAAAAAAAAAA=]


Last Update: Feb 22


Skill Bar


Scepter/TorchHealUtilityElite
Sword/Pistol

Specialization – Traits



Equipment


Scepter
(Trailblazer)
Torch
(Trailblazer)
Sword
(Trailblazer)
Pistol
(Trailblazer)
Helmet
(Rabid)
Shoulder
(Rabid)
Coat
(Rabid)
Gloves
(Rabid)
Pants
(Rabid)
Boots
(Rabid)
Amulet
(Trailblazer)
Accessory
(Trailblazer)
Accessory
(Trailblazer)
Ring
(Trailblazer)
Ring
(Trailblazer)
Back
(Trailblazer)

Consumables – Infusions


FoodUtilityInfusions

Gameplay / Full Guide

Credit to Vallun for the video.

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