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Hammer Catalyst DPS Build

GW2. Raid Build. Quickness Hammer DPS Catalyst. Elementalist PvE 2022.

Last Update: October 20


Overview

The Quickness Catalyst is a DPS elementalist build that provides boons to its party such as might, protection, and quickness. The rotation may be complicated by mechanics and movement, so it is better used in situations where you can reliably get in melee range or where the boss does not move much during burst phases. Below is a priority system you can use to mitigate the breaking up of the rotation.

Playstyle

Role: DPS 

When running the quickness variant, always prioritize using Jade Sphere in Air Attunement on your squad to give quickness uptime; and when running the DPS variant prioritize using Jade Sphere in Fire Attunement on yourself to get Relentless Fire to trigger inside it. Since you have a maximum of 30 energy for 3 Jade Sphere uses per rotation, you can then choose between two other attunements. Usually you will either leave out Earth or Water unless your squad needs extra defensive boons.

Constantly rotating through all of your attunements and using the Orb abilities on the 3 skill will give buffs and then refresh their duration until you can’t put any more up and will need to use the Grand Finale. The Air and Fire Orbs provide the most damage so you want to keep them up the longest, therefore use them first in the rotation.

  • Cast Glyph of Storms in Fire Attunement, and Glyph of Elementals in Fire unless your team needs healing then do so in Water. Use Relentless Fire in your Fire Jade Sphere.
  • Use the 5 skills in each attunement to combo finisher in your Jade Spheres to gain auras which gives extra stats and while transitioning to the next attunement.
  • Jade Sphere, Glyph of Elementals activates, and the Orb skills are instant cast, so minimize your animation downtime by casting these during your longer hammer 2 skill animations at the beginning of every attunement swap.

Example Rotation:

  • Fire Attunement > Glyph of Storms > 2 > 4 > 3 (until full on Jade Energy)
  • Fire Jade Sphere + 5 > Relentless Fire
  • Swap Air > 2 + 3 + Jade Sphere > 5
  • Swap Earth > 2 + 3 + Jade Sphere > 5
  • Swap Water > 2 + 3 > 4 > 5
  • Swap Fire > Grand Finale (3) after Jade Energy maxed > Repeat 2 > 4 > 3

Difficulty

80%

Equipment

ItemStatRune / Sigil
Helm
Berserker
Shoulders
Berserker
Coat
Berserker
Gloves
Berserker
Leggings
Berserker
Boots
Berserker

Primary Weapon Set

Hammer
Berserker

ItemStat
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Accessory
Berserker
Accessory
Berserker
Berserker
Berserker

Consumables

Infusions

Optional
x18

Skills


HammerHeal / Utility / Elite

Traits


Quickness Traits



DPS Traits



Build Template

Chat Code: (copy/paste into in-game chat)

[&DQYfHSkbQz90AHUAywBPAfga6wC+AZAAJgCWAAAAAAAAAAAAAAAAAAAAAAA=]

Gameplay

4 Comments

  1. In this build, Jade sphere doesn’t give quickness since spectacular spear isn’t taken, or am I missing something? I’ve been playing it with the talents above, but im not sure where quickness comes from without it.

    • You’re correct, the builds are still in the process of being updated. You can just take that trait since that would be the change.

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