GW2. WvW Build. Scepter Catalyst Roaming Build. Scepter Catalyst. Elementalist World vs World 2023.

Last Update: May 2023
Air Variant
The Scepter Catalyst is a roaming elementalist build for WvW with ranged burst potential and plenty of boons to support sustained combat.
Fresh Air recharges air attunement when critting outside of air attunement, allowing burst combos by swapping into air for many ferocity buffs and vulnerability application in the middle of any of the many high damaging skills in each attunement. Air attunement also gives superspeed, so using the longer ranged skills like the jade spheres that can crit can help to keep swapping in and out of air attunement to keep distance or keep up with enemies who move faster.
Try to use the augment utilities like Soothing Water in your Water Jade Sphere and Fortified Earth inside the earth jade sphere to get extremely low cooldowns on them which grant you extra blocks, cleanses, and sustain.
Skill Combos:
Earth 2 > 2 > 3 > Earth Jade Sphere > Swap Air > 2 > 3
Water 2 > 3 > Swap Air > 2 > 3
Air Jade Sphere > 5 > Swap Fire > 2 > 3 > Swap Air > 2 > 3
Equipment
Item | Stat | Rune / Sigil |
---|---|---|
Helm Marauder | ||
Shoulders Marauder | ||
Coat Marauder | ||
Gloves Marauder | ||
Leggings Marauder | ||
Boots Marauder |
Primary Weapon Set
Scepter Marauder | ||
| Focus Marauder |
Item | Stat |
---|---|
Amulet Marauder | |
Ring Marauder | |
Ring Marauder | |
Accessory Marauder | |
Accessory Marauder | |
Backpiece Marauder |
Consumables
Infusions
Optional x18 |
Alternatives:
- Sigil: instead of Air Sigil for more dodges.
Skills
Scepter / Focus | Heal / Utility / Elite |
Traits
Build Template
Chat Code: (copy/paste into in-game chat)
[&DQYlPykqQx/+GnUA7xr2APYA6wCQAJAA9xr3GgAAAAAAAAAAAAAAAAAAAAA=]
Gameplay
Credit to Vallun for the video.
Fire Variant
With Fire, you focus more on the Flamestrike Fire 1 to do damage, but setting up situations to be able to do so requires positioning or CC. Try to land the Air 5 Gale or get distance in Water with chills from 2 and 4. There is plenty of cleansing from the Smothering Auras trait, which you can get from mostly the Fire Attunement 5 aura and transmuting that aura.
Skill Combos:
Earth Jade Sphere > 2 > 3 > 2 > Swap Fire > Fire Jade Sphere > 2 > 111 > 3
Air Jade Sphere > 5 > Swap Fire > 2 > 111 > 3
Water 4 > 2 > 3 > 5 > Swap Fire > 2 > 111 > 3
Equipment
Item | Stat | Rune / Sigil |
---|---|---|
Helm Celestial | ||
Shoulders Celestial | ||
Coat Celestial | ||
Gloves Celestial | ||
Leggings Celestial | ||
Boots Celestial |
Primary Weapon Set
Scepter Celestial | ||
Focus Celestial |
Item | Stat |
---|---|
Amulet Celestial | |
Ring Celestial | |
Ring Celestial | |
Accessory Celestial | |
Accessory Celestial | |
Backpiece Celestial |
Consumables
Infusions
Optional x18 |
Alternatives:
- Sigil: for more damage.
Skills
Scepter / Focus | Heal / Utility / Elite |
Traits
Alternatives:
- Arcane: for passive extra conditions.
Build Template
Chat Code: (copy/paste into in-game chat)
[&DQYfKSUfQz/+GnUA9gAdAesA6wCQAJAA9xqWAAAAAAAAAAAAAAAAAAAAAAA=]
What changes can I make to adapt this build in the Open World?
You can play the Celestial Fire variant with Elementalist runes and will do fine