GW2. WvW Build. Condition Necromancer WvW Roaming Build. Necromancer WvW. Small Scale WvW Build.
Role: Bruiser
The Core Condition Necro build also called the “Terrormancer” is a sturdy necromancer for WvW roaming that has boon removal on Shroud 2 and Sword 3 to ensure it can land its many fears which deal damage and then stack the enemy up with conditions while they are disabled. Even though it is a survivable build, it is slow and can be easily focused, so it keeps its distance using the Sword 3 and spectral skills to fear enemies away and reposition.
Because the fears are so powerful, enemies will often play around them by saving stun breaks or cleanses. The entire strategy of this build is to wear your enemies down until they run out of cooldowns and then finish them off with a fear chain. Be aware of enemy dodges and cooldowns because missing the fears or letting them get value from a cleanse or stun break will result in a loss of pressure. Prefer to use your fears after an enemy dodges or after they just use a cleanse to make sure it sticks and you can get more value out of them. Also, prefer to use your fear combos right before your last fear duration ends to avoid stacking the duration too high which allows the enemy to cleanse/stun break multiple fears.
Fear Sources: Shroud 3, Staff 5, Sword 5, Spectral Ring
Main Rotation:
- Staff 2/3 > Spectral Ring > 4 > 5 > Swap
- Sword 5 > 4 > 5 > Enter Shroud
- Shroud 2 > 5 > 3 > 4
If your Shroud 2 lands, recast the skill to port to the target so you can tether them with the Shroud 5 and apply torment. If the final pulse lands it will immobilize them, allowing you to land your other skills.
Item | Stat | Rune / Sigil |
---|---|---|
Helm Trailblazer | ||
Shoulders Trailblazer | ||
Coat Trailblazer | ||
Gloves Trailblazer | ||
Leggings Trailblazer | ||
Boots Trailblazer |
Sword Trailblazer | ||
Sword Trailblazer |
Staff Trailblazer |
|
Alternatives
- Sigil: instead of Energy
Weapon Alternatives
- Always keep Staff. Swords can be replaced by any of the following, skill combos noted below:
- Scepter/Warhorn:
- 2 > 3 > 4
- Pistol/Torch:
- 3 > 2 > 5 > 4
- Scepter/Warhorn:
Sword / Sword | Heal / Utility / Elite |
Staff | Shroud Skills |
Alternatives
- Utility: instead of Flesh Wurm
- Elite: for another Fear on skill 3
Alternatives
- Soul Reaping: for Immobilize removal
Chat Code: (copy/paste into in-game chat)
[&DQgnKgIvMj6iAKIALgH6AGwBdgG9AXcBkgCSAAAAAAAAAAAAAAAAAAAAAAA=]
6 Comments
Any suggestions for trinkets while I’m still with exotics?
Just Dire
Your opinion on the power version of this build . With maarauders and cavaliers
That would be an entire different build, curses is for conditions, and specifically Terror trait scales from condition damage.
Any alternative for trailblazers ? ofc full exotics cuz im kinda new 😉
You can try Dire stats