Dev Tracker


  • I moved this to the bugs forum–I checked and it's not something we removed deliberately, so we're looking into it. Sorry this is happening!
  • Thanks everyone for jumping in and offering to help. @WickedRabies.7036, hope you got your mastery!
  • Thanks to all of you for flagging this issue, and thanks to the mods for merging the threads and pointing me in this direction! I asked someone to look into this!
  • A little belated, but thank you for taking a bit of time to share that you are enjoying this setup! I shared this with the Live Team too.
  • Hey all! I'd like to make sure I understand and hear more about some of the feedback, so I've quoted a few posts below and asked the authors to expand on their thoughts. Since the changes to Siege Dampener and Siege Disruptor were in separate updates than the wall/gate repair change, are those changes you think should be reverted in […]
  • Well first of all, congrats on successfully raising your siege turtle! If you haven't already found it, the Siege Turtle Advent Pack is currently available, and the Kaineng Lights set contains some siege turtle skins as well. To touch on your actual question as well, returning items rotate in and out of the gem store every week, with a different […]
  • Hey everyone, I've been keeping an eye on this conversation and talking to several people on the team about this change. I want to let you know first that we will be making an adjustment in an upcoming build to reduce the cooldown from 90 seconds to 30 seconds. To give some context on this change and what led to […]
  • Hello! I can let you know that we do audit and update that list periodically based on various factors, including evolving regulations.
  • Here are the worlds for EU: * Augury Rock (FR), Abaddon's Mouth (DE) * Aurora Glade (EN), Gunnar's Hold (EN) * Baruch Bay (SP) * Blacktide (EN), Piken Square (EN) * Desolation (EN), Fissure of Woe (EN) * Drakkar Lake (DE), Ruins of Surmia (EN) * Elona Reach (DE), Underworld (EN) * Far Shiverpeaks (EN), Dzagonur (DE) * Fort Ranik […]
  • Hey everyone, I want to let you know that several of us have been following and discussing this thread for the past week. The team is reviewing the full conversation as well as some smaller, more specific details, so they'll probably be hopping into this thread to ask for clarification from some of you on various details.