GW2. Goemm’s Lab. Jumping Puzzle Guide. Metrica Province. Core Tyria. Guild Wars 2.
Getting There
To get to the start of the jumping puzzle, go through the opening covered with bushes south of Cuatl Waypoint – [&BLIEAAA=] in Metrica Province. Climb the stairs and continue forward until you reach an Asura Gate.
Walkthrough
In this jumping puzzle, you will go through four Asura Gates which will lead you to four different stations. To get to the right stations you will need to get tuned, otherwise you will be transported to the first Asura Gate instead.
- Going through the first Asura Gate will lead you to the Windy Station.
- Continue forward through the arrow-shaped platforms.
- You will see a series of rocks that head down to your right. Go that way to get to the first Attuner Device.
- Once tuned go to the Asura Gate, and follow the path forward. Avoid getting knocked down by the wind currents.
- The next Asura Gate will lead you to the Stormy Station.
- Continue forward and down to the big tree roots, then right across the small ones. This route will get you to the Attuner Device.
- Once tuned go through the Asura Gate.
- Continue down and take the path to the left to get to the end of the station. The next Asura Gate will lead you to the Chilly Station
- Continue forward, and then get down to the left.
- Once down, turn back and continue to the Attuner Device.
- Once tuned, go through the Asura gate, jump to the arrow-shaped platforms, and get to the end of the station. This next Asura Gate will lead you to Goemm’s Lab.
- Continue forward, defeat Goemm, and through the final arrow-shaped platforms to the final chest.
Video
Achievements
Jumping Puzzles: Goemm’s Lab – 10 AP
Complete the Jumping Puzzle to obtain 10 achievement points.
Goemm’s Lab Jumping Puzzle Guide