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MediTrapper Dragonhunter Roaming Build

GW2. MediTrapper Dragonhunter Roaming Build.


Overview

The MediTrapper Dragonhunter is one of the best roaming builds for solo and small groups. It offers great burst damage, team utility, and CC, while keeping a decent amount of survivability and disengage.

Synergy

Severance sigil can add damage to the Test of Faith combos because of their reliance on pushes and pulls which can interrupt. Litany of Wrath should be used aggressively to gain fury and to shrug off any counter pressure.

Playstyle

Save Test of Faith, Shield of Absorption, Deflecting Shot, and Spear of Justice as these are your main combo pieces. You want to land the Spear of Justice first, then get on top of the target with sword 2 or Judges Intervention and place Test of Faith on them. If they try to run, pull them back into your Test of Faith with the tether from Spear of Justice, then Push them back out for multiple Test of Faith triggers. Follow up with True Shot.

You can also precast Hunter’s Ward when you have an enemy tethered, and then pull them into it using the Spear of Justice. From that point you can cast symbols and sword abilities on them while they are trapped. Kite in between bursts with Wings of Resolve and sword ports.


Damage

70%

Sustain

60%

Mobility

50%

Teamwork

60%

Difficulty

40%

Build Template Chat Code

[&DQENJi45GzomDwMBBAF4Af4SLQFHAUcBNwE3AQAAAAAAAAAAAAAAAAAAAAA=]


Last Update: Feb 22


Skill Bar


LongbowHealUtilityElite
Sword/Shield

Specialization – Traits



Equipment


Longbow
(Berserker)
Sword
(Berserker)
Shield
(Berserker)
Helmet
(Marauder)
Shoulder
(Marauder)
Coat
(Marauder)
Gloves
(Marauder)
Pants
(Marauder)
Boots
(Marauder)
Amulet
(Marauder)
Accessory
(Valkyrie)
Accessory
(Valkyrie)
Ring
(Marauder)
Ring
(Marauder)
Back
(Marauder)

Consumables – Infusions


FoodUtilityInfusions

Gameplay

Credit to Vallun for the video.

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