GW2. Power Harbinger PvP Build. Roamer Necromancer PvP.
Last Update: September 2024
The Power Harbinger is a fragile Roamer necromancer PvP build that moves quickly while decimating single enemies. The massive damage modifiers obtained by the harbinger along with the mobility of swords and shroud skills can allow burst damage fast enough to get in and out before you attract the attention of enemies. However, it is easily focused and needs to disengage rather than stay in fights for too long.
All of the Shroud 2/3/4 abilities have high power scaling, especially the 3 and 4 when they exchange blight for extra damage. Make sure to cast Elixirs at your feet to gain more blight before doing your Shroud burst. Try to land your Dagger 3 to remove boons and to immobilize enemies so you can follow up with these powerful Shroud abilities.
Shroud 4 is an evade and a Daze tied to a leap, so choosing whether to be aggressive or defensive with this skill is key. If you go too hard and have no escapes you can easily die. Always try to have an escape whether it is through the mobility of your Sword or Shroud skills or Spectral Walk.
Basic Combo: Dagger 2 > Dagger 3 > Elixir of Ambition > Shroud 2 > 3 > 4
Use Sword 3 to kite in between your burst combo to get distance if you are in danger or to chase a pressured target. Keep poking with Sword skills and use the Sword 4 to pressure while kiting due to its ability to cast it behind you.
Build
Alternatives
- Harbinger: for more instant and reliable defenses
Variants
- Soul Reaping instead of Blood Magic for more damage when you have support
Amulet/Rune | Weapons | Sigils |
---|---|---|
Marauder | Dagger / Warhorn | Courage / Battle |
Vampirism | Sword / Sword | Energy / Cleansing |
Speed |
Alternatives
- Weapon: Axe can replace Dagger or Sword for more reliable damage
Build Template Chat Code:
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nahh. No sustain.
I’ve had much more success with the power version than condi. This meta seems to favor a bursty, feast or famine playstyle. Thanks again for the build.
Have to agree with the first player no sustain. The problem with the builds these days is Vallun is too good and makes it look easy. No new player can ever be that good and its just frustating. Thats why I decided to leave GW2 because all facets are now gatekept by an elite few. Raids, pvp wvw everything. Its time for it to die its natural death.
While I appreciate the compliment? I’m not investing a lot of time into these builds because I play EVERYTHING and yes that does help me to an extent to know everything, but for you to get good on a single build and reach a similar level to me can still be done in a reasonable amount of time. You don’t need to be an elitist, and to have fun and get rewarded, especially in PvP you don’t even need to win.
I think you have not yet seen a truly dead mmo. If you think its time for gw2 to die, you have no idea what you are talking about. People that are good are good because they play the game on a regular basis, you can’t expect to pick up a build and be as good as them within the first hour of gameplay. Why would you want a new player to be as good as you are? It is only natural that skill level differs based on the time spent in game and on classes.