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Support Chronomancer WvW Zerg Build

GW2. WvW Build. Support Chronomancer Zerg Build. Mesmer World vs World.


Last Update: January 2024


The Support Chronomancer is a mesmer build for WvW squads that provides decent boons and healing, unique and powerful utilities, and great boon removal and CC to lock down enemies for your DPS to land their damage.

Apply Boons to your allies by summoning your Phantasms on Shield 4 and Staff 3 for Alacrity/Quickness and shattering F1-4 for Protection. Chaos Aura provides Regeneration as well as other boons when they are hit. You will share Chaos Aura to allies so to gain this you need to use Staff 4 or use a leap finisher through an Ethereal Field (Staff 2/Sword 3 + Staff 5/Shield5/Time Warp). Provide Stability with the Mantra of Concentration, and Signet of Illusions will recharge all shatters to give even more boons. The Relic of Febe with your instant cast Mantra of Recovery cleanses movement inhibiting conditions and your F4 Distortion will grant Resistance to avoid being immobilized.

Many of the build choices depend on the situation, so be prepared to swap your utilities or traits. In small squads, Mass Invisibility can be great for avoiding larger groups, and the use of Gravity Well or Temporal Curtain can pull enemies off of walls. The use of Continuum Rift also allows for large combos or high boon generation which can be repeated for pressuring enemies out of their cooldowns.

Continuum Rift Combo: Focus 5 > Focus 4 > Continuum Rift + Time Warp > Focus 4 Pull > Null Field > Use all other Shatters F1-F4 + Mantra of Concentration + Mantra of Recovery > Exit Continuum Rift and repeat or save cooldowns for another burst.


Difficulty
75%

Equipment

ItemStatRune / Sigil
Helm
Minstrel
Shoulders
Minstrel
Coat
Minstrel
Gloves
Minstrel
Leggings
Minstrel
Boots
Minstrel

Primary Weapon Set

Staff
Minstrel

Secondary Weapon Set

Sword
Minstrel
Focus
Minstrel
ItemStat
Amulet
Minstrel
Ring
Minstrel
Ring
Minstrel
Accessory
Minstrel
Accessory
Minstrel
Backpiece
Minstrel

Relic

Consumables

Infusions

Optional
x18

Skills

StaffHeal / Utility / Elite
Sword/Focus

Alternatives

  • Utility: for revival
  • Utility: for stealth
  • Utility: for coordinated playmaking (use responsibly)
  • Elite: for more CC combos
  • Elite: for stealth

Traits


Alternatives

  • Chronomancer: to give quickness instead of alacrity

Variants

  • Domination instead of Inspiration for more boon removal. Also replace Sword/Focus with Greatsword

Build Template

Chat Code: (copy/paste into in-game chat)

[&DQctOhcfKC1tAQAAhQEAAGoBAACCAQAAvAEAAAAAAAAAAAAAAAAAAAAAAAA=]

Gameplay


8 Comments

  1. Do u have any tips for longer fights? this build does have really long cooldowns, and even with permanent alacrity, still cries for another strips or cleanses if im running wells.

    • Your main source of strips in a long fight is going to come from using your Shatters on cooldown while in melee range. Each skill use removes a boon thanks to Shattered Concentration, in your Domination traitline. Cramming all your long cooldowns into Continuum Split is your ‘spike’ strips, and then after that you’ll be trying to maintain your Shatters and Sword autoattack chain while you wait for Mimic/Null to come back up.

  2. The previous build didn’t use minstrel even though minstrel is more common. I’ve always been curious why minstrel is better for this build since it has so little healing. I’ve been using the previous build and enjoying it, just wondering why this one switched.

    • because now it heals with mantras and regeneration, that wasnt always the case, but now it is. Minstrels was just more easy to play or think of and before wanderers was only slightly more optimal though it didnt matter

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