5

Chronomancer Open World Build

GW2. Best Open World Build. Power Chronomancer. Mesmer PvE.


Last Update: December 2023


Overview

The Chronomancer is a mesmer specialization and this open world PvE build summons phantasms and clones in massive quantities, allowing it to hide behind an army of illusions which will deal damage and take the attention of enemies.

Always prioritize using phantasms first such as the Sword 5, Greatsword 4, and both utilities Phantasmal Disenchanter and Phantasmal Defender. These will deal the most damage and provide you boons like might and quickness. Optimize how many phantasms you can cast by recharging them with Signet of the Ether, or by casting them inside the Continuum Rift, which will reset all cooldowns. Use your F1 when you have three clones unless you are going to use those clones for your Continuum Rift.

Continuum Rift Combo:

Greatsword 4 > 2 > 3 > Phantasmal Defender > Swap > Sword 3 > 2 > 5 + Continuum Rift > Gravity Well > Phantasmal Disenchanter > Signet of the Ether > Sword 5 > Phantasmal Disenchanter (Use all Shatters to gain alacrity)

Use as many phantasms in your continuum rift as possible, then repeat the entire combo again when you leave the rift. Try to land your Gravity Well on as many targets as possible to lock them in place for your phantasms.

While waiting for your phantasms to recharge, make use of the Sword auto attacks while you have quickness or use the Greatsword 2/3. Use Well of Precognition, Sword 4, or Distortion to survive in between your big burst combos. If you need more defense, the Inspiration traits can give you more sustain. Otherwise the Domination traits will give you more phantasms on your Greatsword which will be doubled by the Chronomancer trait Chronophantasma, summoning four phantasms per cast.

The Relic of the Midnight King gives you Fury to increase your critical strike chance when you disable an enemy, but the duration is not that long. You must either use Gravity Well liberally, or you can use your F3, Sword 4, or Greatsword 5 to grant Fury to your phantasms when they are near you and because of the Illusions trait Persistence of Memory that Fury will be applied to you as well.


Difficulty
75%

Equipment

ItemStatRune / Sigil
Helm
Berserker
Shoulders
Berserker
Coat
Berserker
Gloves
Berserker
Leggings
Berserker
Boots
Berserker

Primary Weapon Set

Sword
Berserker
Sword
Berserker

Secondary Weapon Set

Greatsword
Berserker

ItemStat
Amulet
Marauder
Ring
Marauder
Ring
Marauder
Accessory
Marauder
Accessory
Marauder
Backpiece
Marauder

Relic

Consumables

Infusions

Optional
x18

Alternatives

  • Jade Bot Core: for extra vitality
  • Sigil: instead of Frenzy

Skills

Sword / SwordHeal / Utility / Elite
Greatsword

Alternatives

  • Utility: for mobility
  • Utility: for reflect
  • Utility: for doubling up on a phantasm utility skill

Traits


Variants

  • Inspiration instead of Domination for more sustain through healing and condition cleansing


Build Template

Chat Code: (copy/paste into in-game chat)

[&DQcKGRgaKD4jD24BjwGDAYYBggGTEoEBsxKaAQAAAAAAAAAAAAAAAAAAAAA=]

Gameplay

5 Comments

  1. Hi.
    I see you use rupture sigil on sword/sword. But how to you interrupt with sword skills? F3 is a very long cooldown, so any other way to proc it often enough for the sigil to be useful? Does it proc on phatasmal defender?

    • Defender does yes, but also sword 4, shield 5 if you swap weapons while it is returning, and of course gravity well

  2. Do in need to change anything if i want to use dagger in main hand instead of one sword?

Leave a Reply