GW2. Condition Berserker PvP Build. Duelist Warrior PvP.
Last Update: April 2024
The Condition Berserker is a Duelist with the added potential to do great damage in team fights with the Longbow fire fields as well as lock down single targets while they burn. Reflecting projectiles with the Mace 2 and Sword 5 and even the Shattering Blow/Sundering Leap due to the Shield Master trait can allow counter pressure against ranged classes while you advance towards them. Try to land your Mace F1 in Berserk Mode because it is your highest burst skill, but enemies will most likely want to dodge this, so bait out cooldowns and dodges first.
Prefer to engage enemies when your Berserk Mode is ready, and kite or use defensive cooldowns to stall when waiting for that cooldown. You can manually exit Berserk Mode (F2) to gain the same effects as entering it, including gaining stability, damage mitigation, gaining quickness, superspeed, and healing per damage dealt. Strategically leaving Berserk Mode can be a valuable tradeoff when timed well.
Basic Rotation:
- Sword 4 > Sundering Leap > Headbutt > Enter Berserk Mode (or Shattering Blow)
- Mace F1 > Mace 2 x2 > Swap > Longbow 2 > Longbow F1 > 4 > 3 > 2 > Swap
Always swap between your weapons as soon as you can for more adrenaline and to use the burst skills while in Berserk Mode. Use the Rage utilities or double cast the blocks on Sword 5/Mace 2 for enough adrenaline to keep pumping out the Primal Bursts.
Entering Berserk Mode in Mace and exiting it during your final Mace F1 is nice to give quickness to the burst skill so it is harder for enemies to avoid it.
Build
Longbow | Heal / Utility / Elite |
Mace / Sword | |
Amulet/Rune/Relic | Weapons | Sigils |
---|---|---|
Rabid | Mace/Sword | Energy/Confusion |
Trapper | Longbow | Doom/Smoldering |
Akeem |
Build Template Chat Code:
[&DQIWKTM+Ej+nAKcAagBqAKESrQDcEqgAwhLuAAAAAAAAAAAAAAAAAAAAAAA=]
There usaed to be a build i used to have (recently returned, has it on my Berserker) with mace/torch, longbow… is that one dead or can the LB be used in this one here?