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D/P Daredevil Roaming Build

GW2. WvW Build. D/P Daredevil Roaming Build. Thief World vs World 2022.

Last Update: July 20


Shadow Arts Variant


Overview

The Shadow Arts D/P Daredevil is the highest mobility build in the game. While stealth has many counters, it still allows survival in many disadvantageous situations. Along with this ability to overextend and its burst damage, it can secure kills on high priority targets. With Shadow Arts, you focus on stealth application, and have the choice to wait for the right moment to get the kill by biding time in stealth. Well timed damage and the luxury to choose its fights rewards daredevil players who are patient.

Basic Opener: Pistol 5 > Dagger 2 > Sneak Attack 1 > Dagger 3 > 111 > Steal > 222

Stealth Combo: Pistol 5 > Swap > Shortbow 2 > 2 > Blinding Powder > 2


Difficulty

70%

Equipment

ItemStatRune / Sigil
Helm
Marauder
Shoulders
Marauder
Coat
Marauder
Gloves
Marauder
Leggings
Marauder
Boots
Marauder

Primary Weapon Set

Dagger
Berserker
Pistol
Marauder

Secondary Weapon Set

Shortbow
Marauder

ItemStat
Amulet
Marauder
Ring
Marauder
Ring
Marauder
Accessory
Marauder
Accessory
Marauder
Backpiece
Marauder

Consumables

Infusions

Optional
x18

Alternatives

  • Rune: for more sustain

Skills

Dagger / PistolHeal / Utility / Elite
ShortbowStealth Attack

Traits


Build Template

Chat Code: (copy/paste into in-game chat)

[&DQUUKiwnBykMAQwBWACJAFcBVwE0AVgBnwEOAQAAAAAAAAAAAAAAAAAAAAA=]

Gameplay


Deadly Arts Variant


Overview

The dash daredevil is the highest mobility build in the game. Along with its speed and stealth capabilities, it uses burst damage to secure kills on high priority targets. With Improvisation in the Deadly Arts trait line, you focus more on actively pressuring cooldowns out of your opponents until there is a kill window. Interrupts and modifiers that scale better against low health targets allow you to finish them off.

Synergy

As opposed to shadow arts which has more sustained pressure, deadly arts has more burst due to damage modifiers from weakness uptime with Weakening Strikes. Escapist’s Fortitude with Unhindered Combatant provides plenty of passive condition cleanse so you can shrug off any pressure to maintain momentum so long as you have dodges.

Playstyle

Use the stealth combo finisher of Heartseeker through Black Powder to get close to your target or to disengage. Open up with Backstab and follow through with Shadow Shot for a good burst and some blind to prevent counter pressure. Use auto attacks while on your target and Swipe to keep momentum on the target by interrupting them or closing the gap when they dodge away. Swap to shortbow and use Cluster Bomb at a safe distance to maintain pressure while waiting for cooldowns such as Swipe. Once Swipe is almost off cooldown, swap back into Dagger/Pistol and stealth up or go in again for the burst opener combo.

Difficulty

80%

Equipment


ItemStatRune / Sigil
Helm
Marauder
Shoulders
Marauder
Coat
Marauder
Gloves
Marauder
Leggings
Marauder
Boots
Marauder

Primary Weapon Set

Dagger
Berserker
Pistol
Marauder

Secondary Weapon Set

Shortbow
Marauder

ItemStat
Amulet
Marauder
Ring
Marauder
Ring
Marauder
Accessory
Marauder
Accessory
Marauder
Backpiece
Marauder

Consumables

Infusions

Optional
x18

Alternatives

  • Rune: as cheaper option

Skills

Dagger / PistolHeal / Utility / Elite
ShortbowStealth Attack

Alternatives

  • Elite: more defensive option

Traits


Build Template

Chat Code: (copy/paste into in-game chat)

[&DQUsJxwmByqUEgwBWABYATQBVwFXATMBnwEOAQAAAAAAAAAAAAAAAAAAAAA=]

Gameplay

Credit to Vallun for the video.

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