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Janthir Wilds Story Achievements Guide

GW2. Janthir Wilds Story. Achievements Act 1 Act 2. Guild Wars 2 Achievements Guide.



Janthir Wilds: Act 1 Mastery

This is the meta achievement for Act 1 of the Janthir Wilds Story, you need to complete 24 eligible achievements. The rewards are 10AP, amastery point, and a Relic of Sorrow.



The Tyrian Alliance


Rubbing Shoulders – 1AP

At the beginning of the instance, talk with all the delegates before the meeting starts. Interact with all the white dialogue icons first then the green icon.


Global Goings On – 1AP

For this achievement, once the meeting starts, listen to all the different dialogue options before Queen Jenna’s, or she will skip the rest of them.


Meeting Notes – 1AP

Inside the instance you need to find and read 4 documents. Check the map and locations below.


The Tyrian Alliance – 1AP – 1MP

Complete the The Tyrian Alliance story mission.


Unknown Territory


Moonlit Reading – 1AP

At the beginning of the instance, find and read 4 documents inside the Moon Camp. Check the map and locations below.


Behind the Ear Is The Good Spot – 1AP

Once you bring the wild warclaw safely to the stable, you will need to give them food. For the achievement, press F again to pet them.


Councilbear Courtesy – 1AP

For this achievement you need to interact and listen to all the dialogue options from the kodan council members.


Unknown Territory – 1AP – 1MP

Complete the Unknown Territory story mission.


Diplomacy and Discovery


Ash Legion Diplomacy – 0AP (Hidden)

At the start of this story step, get inside the building and go to second floor to find Malice SwordShadow hiding in stealth. Interact with them to obtain this hidden achievement.


Loremaster’s Libary – 1AP

For this achievement you need to find and read 4 documents in Wry Lichen’s House. Check the map and locations below.


Warclaw Wrangling – 1AP

During this story step, Burning River will ask you to find and return their lost cub, you need to complete this task before the time limit. Go directly to the green star location.


Diplomacy and Discovery – 1AP – 1MP

Complete the Diplomacy and Discovery story mission.


Home Sweet Home


Penned by Poky – 1AP

As soon as you enter the abandoned homestead, head to the stairs where the cobwebs are and go through them. Below you will find the book for the achievement. This won’t be available after you progress the story.


Returning Kindness – 1AP

For this achievement you need to have completed the story step previously, so the NPC vendor “Wistful Dove” can offer you the option to buy the “Jug of Wildflower Cyser”. Then while replaying the story step you can give it to Deft Lahar as a gift. Check the map and locations below.


Harvesting Information – 1AP

Before leaving the instance, interact and listen to Caithe and Malice’s dialogue options.


Home Sweet Home – 1AP – 1MP

Complete the Home Sweet Home story mission.


Missing in Action


Scouting for Scouts – 1AP

For this achievement you need to complete the first part of the instance before the time limit. Escort Caithe and Malice and defeat enemies as fast as you can. Use your Warclaw skill 2 to sniff and find hidden clues, the NPC’s won’t move unless you find these clues so make sure to not waste time wondering what’s going on. For the enemy packs, I recommend you to use a good Open World Build in order to defeat them fast.


No Stranger to Success – 1AP

Defeat the Champion Blighted Beast without dying. I recommend you to use a good Open World Build for this and pay attention to dodge the big AoE attacks.


Strange Feelings – 1AP

Before leaving the instance, interact and listen to Caithe and Malice’s dialogue options.


Missing in Action – 1AP – 1MP

Complete the Missing in Action story mission.


Strangers among Lands


It’s Going to Be a Long Day – 1AP

At the beginning of the instance, find and read 5 documents in the room at south. Check the video below to see all the locations.

Credit to TiffyMissWiffy for the video.

We Vote On It – 1AP

This achievement will require you to replay the instance, because during the vote process you need to vote for YES and NO.


Everyone Loves Democracy – 1AP

After the vote ends, interact and listen to every delegate’s dialogue options.


Seed Savvy – 1AP

During the boss fight, Poised Arrow will give you a seed to take to the Fertile Soil. Use skill 1 to evade and skill 2 to block attacks to help you. The achievement will be granted once you deliver a seed without taking damage.


Strangers among Lands – 1AP – 1MP

Complete the Strangers among Lands story mission.


Janthir Wilds: Act 2 Mastery

This is the meta achievement for Act 2 of the Janthir Wilds Story, you need to complete 20 eligible achievements. The rewards are 10AP, a mastery point, and a Relic of Atrocity.


Storm Clouds Over Janthir


Wildlife Research – 1AP

At the start of the story step, find and read Graced by Fire’s notes right next to them in the camp.


Animal Analysis – 1AP

During the step where you are asked to analyze the fauna data, you need to interact with every single different animal, there is a total of 9 for the achievement.


Chatted by Fire – 1AP

Once the previous step is completed, you have an optional task to return to the camp and interact with Graced by Fire again for more dialogue options, and this will give you the achievement.


Storm Clouds over Janthir – 1AP – 1MP

Complete the Storm Clouds over Janthir story mission.


Twice Stricken


Electrical Interference – 1AP

During the boss fight, you need to prevent the conduit from charging up a total of 5 times. To do this, you need to stand in the green arrow area to block the lightning strike, this won’t damage you.


Lightining Defense – 1AP

After using the lightning rods, some smaller enemies will spawn and attack all of them at once. You need to defeat them fast to prevent any rod from being destroyed. This achievement can be hard as the rods are separated and you will require fast kill potential and mobility to reach the next in time. You can use the warclaw mount even in combat if you need movement.


Forgiveness – 1AP

Before leaving the instance, interact and listen to Waiting Sorrow’s dialogue options.


Twice Stricken – 1AP – 1MP

Complete the Twice Stricken story mission.


Finding Balance


Foster Parent – 1AP

For this achievement you need to assist and help all the rescued plants and animals at your homestead. You need to do this a total of 21 times.


Teaching Trust – 1AP

For this achievement, interact and listen to Waiting Sorrow’s dialogue options.


The Dead Do Tell Tales – 1AP

During this instance you will need to use the Heart of the Obscure on each bloodstone and after that, different ghosts will spawn from it. For this achievement you are required to interact with all of them and listen to their dialogue options.


Finding Balance – 1AP – 1MP

Complete the Finding Balance story mission.


Against the Wall


Mental Preparations – 1AP

Once you meet your allies in your homestead, you need to interact with all four of them before leaving the instance and you will obtain the achievement.


All Tangled Up – 1AP

At a certain point during the boss fight you will need to use your Warclaw chain skill at the boss and run through the blue circles. For this achievement you need to complete this task before the time limit. Make sure to dodge the red circles to avoid being dismounted.


All Stone, No Blood – 1AP

At a certain point during the boss fight you will need to use the Heart of the Obscure at the bloodstones and they will explode. For the achievement you need to take cover in Waiting Sorrow’s bubble shield to prevent taking damage. You need to do this for each bloodstone.


Against the Wall – 1AP – 1MP

Complete the Against the Wall story mission.


Sorrow in These Halls


Where Do We Go from Here? – 1AP

At the beginning of the instance, interact and listen to all the dialogue options from your allies.


Reflective Reading – 1AP

For this achievement, you need to find and read 3 documents. The first one is in Stoic Alder’s home, go to second floor and you can find it on their room. The proceed the story step. The other two are in the Wizard’s Tower next to Isgarren.


Friendly Reflection – 1AP

Before leaving the instance, interact and listen to Dagda and Anise’s dialogue options.


Sorrow in These Halls – 1AP – 1MP

Complete the Sorrow in These Halls story mission.




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