GW2. Power Willbender PvP Build. Roamer Guardian PvP.
The Power Willbender is a guardian Roamer build that relies on ports and dashes to engage and disengage fights while fitting in its burst damage during those short windows of time. Focuses on assassinating enemies using high burst damage while taking advantage of mobility to find the right timing to get in and get out afterward. While it can sustain decently, it must do so through disengaging and only trading with enemies when cooldowns are available. Aggression is necessary.
The high critical chance modifiers gained from resolution and fury allow the build to invest in Vitality stats to stay in fights long enough and get the kill. You gain fury when hitting targets that have at least three burning stacks on them. Using Sword 2 and “Save Yourselves” will add more fury uptime. Resolution is gained by using any virtue, using the healing skill, or by teleporting.
The basic combo always starts with Sword/Sword by immobilizing the target with Sword 5 so they can’t dodge the combo. Then land your F1 in melee range and swap the weapon to do the damage combo of that weapon. Depending on which weapon you use, you’ll set up the combo in a different order but the sword is always used as a combo enabler. Whirling Light can fill in the gaps of your combos since it is a utility skill that does good damage and can be used regardless of your current weapon.
Sword Combo
- Sword 2 > 5 > F1 > (Add Sword 3 and 4 if time allows)
Spear Burst
- Sword 2 > 5 > F1 > Swap
- Spear 5 > 3 > 4 > 2
AoE Engagement
- F3 + Judge’s Intervention > Spear 5 4 3 2 > Whirling Light
Spear | Heal / Utility / Elite |
Sword / Sword | |
Alternatives
- Utility: instead of “Save Yourselves”
Amulet/Rune/Relic | Weapons | Sigils |
---|---|---|
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Berserker | Greatsword | Enhancement / Exploitation |
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Vampirism | Sword / Sword | Energy / Cleansing |
Stormsinger |
Alternatives
- Weapon: Greatsword or Hammer can replace Spear
- Relic: can replace Stormsinger
Build Template Chat Code:
[&DQEQPy45QS84AQMBigBHAdgaigBHAQQBNwE3AQAAAAAAAAAAAAAAAAAAAAADWgBXACMAAA==]
8 Comments
For the healing skill,i d’like to recommend the “Reversal of Fortune”
Could work the second build with gs? I mean valor trait instead virtues
yes
I noticed you put marauder gear on a lot of the more bursty power builds. Do you believe it to be better than berserker amulet? Or do you recommend berserker when you get better at the class? As long as you dodge and play your outs correctly that is.
if a build doesn’t have much vitality or innate defenses, going berserk amulet just means anything can one shot you, no matter how much damage you do this limits the places you can go and what you can do because everything is so risky, putting on marauder in those cases allows you to overextend to help your team. If you think you can survive without the extra vitality then so be it, but having more vitality in some cases allows you to do more damage because you can actually go in.
i play this with greatsword and longbow, longbow for poking and forcing some cd before going in with a burst, it works really well. The longbow 5 also create big opportunity when it lands.
Is it possible to use valkyrie amulet since the crit is coming from resolution?
You could yes