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Caudecus’s Manor Dungeon Guide

GW2. Dungeon Guide Caudecus’s Manor. A complete guide on how to complete Caudecus’s Manor Dungeon. Story and Explorable mode. All paths.



Getting There


Enter Caudecus Manor from the dungeon entrance at Beetletun Waypoint – [&BPoAAAA=] in Queensdale or by talking to the Dungeon Transportation NPC south of Fort Marriner Waypoint – [&BDAEAAA=] in Lion’s Arch.

While this dungeon is soloable by a well-geared level 80, it can be quite a challenge and it is recommended to bring at least 2-3 players for this.


Story Mode


  • Caudecus Manor Story Mode is for players level 40 and up. Completing this will unlock Explorable mode which is for players level 45 and up. You can do explorable mode without having done Story Mode, but at least one person in the group must have completed Story Mode to open an Explorable Path.
  • The start of this dungeon is a party where you need to speak to the nobles and find out any gossip about the Queen. You will gain further progress for this event with certain responses and these more valuable responses stay the same for each character.
  • Afterwards fight a golem boss and head inside the manor where you will also find a door guard. Defeat them to gain access to the manor basement.
  • Follow the path until you reach a norn who is passed out on the ground. Pick up the water bucket and splash it on him to wake him up.
  • Make your way outside and defeat the bosses to finish the story.

Gameplay Complete Run:


Explorable Mode


Better rewards are offered in explorable mode, and each path gives an extra bit of liquid gold once per day, so doing more difficult or longer paths may be worth it if it pays more.

Also doing 8 different unique paths will complete the Dungeon Frequenter repeatable achievement to earn a which contains 150 Tales of Dungeon Delving and 5 Gold.

All explorable paths provide 20 Tales of Dungeon Delving after completion, but the first time each day you will get 80 Tales of Dungeon Delving as a bonus, for a total of 100 daily. This currency can be used to redeem other rewards like weapons and armor skins with exotic stats, runes, sigils, and other materials.


Complete map:


Path 1: Helping the visiting Asura

Length: Short
Difficulty: Medium
Reward: 35 Silver


  • Start by selecting Path 1 at Exemplar Talie
  • Find Traffa and get her to follow you. She is needed to interact with all of the Asuran Technology.
  • Travel through the door in the mansion to the basement and interact with all the Asuran Technology.
  • Once finished, head outside of the manor to the barn. Use line of sight and reflects to avoid the snipers or don’t move while being shot. Kill the boss and head further inside the cave.
  • Continue killing bandits and using the terrain to group them up or to avoid the snipers until you reach the final boss.
  • Frost
    • Dodge his ice spike shot or you get frozen for a long time
    • If possible stand behind him to avoid his frontal chilling cone

Gameplay Complete Run:


Path 2: Looking for the Seraph

Length: Medium
Difficulty: Medium
Reward: 35 Silver
Note: this path is recommended a full group for the bandit keg event which can be frustrating with low party numbers


  • Start by selecting Path 2 at Exemplar Talie
  • Go inside the manor and take the staircase up to the 2nd floor where you must find Rosalina’s Satchel. The room with the satchel has spike traps on the floor. Stand on the rugs to avoid the traps and throw pillows to be able to jump across the floor. Bring the satchel back to the medic.
  • Go back outside to the east and kill a bunch of bandits until you reach a gate event.
  • Gate Keg Event
    • There are five red circles next to the gate that require you to pick up kegs from the supply drop next to the house facing away from the gate.
    • Bandits will pick up the kegs and return them back to the pile. CC is best to stop them since they respawn infinitely.
    • Use mobility skills to pick up and carry kegs to the gate and place them on the red circles
    • Use weapon swap to drop them beneath you
  • Continue through the gate to kill bandits until reaching the final boss.
  • Turmaine
    • Periodically he will turn into a plague form and pulse damage and conditions to nearby players
    • Don’t bother attacking during the plague form, split up and run away

Gameplay Complete Run:


Path 3: Finding the Missing Butler

Length: Short
Difficulty: Medium
Reward: 35 Silver


  • Start by selecting Path 3 at Exemplar Talie
  • Go outside near the barn to take out some bandits, which afterwards will open the nearby door to the basement of the manor. Enter there and head north towards the cave where a bunch of rocket turrets are set up.
  • Rocket Turret Event
    • Grab a rifle before entering the cave and use any of the 5 skills when rockets are heading toward you to reflect them back.
    • Other reflects can protect you but they will not damage the turrets like the skill of the environmental weapon you pick up
    • The reflect effect lasts a little while after the animation, try to get a lot of rockets reflected to speed up the process
  • Continue killing bandits and using the terrain to group them up or to avoid the snipers until you reach the final boss.
  • Vallog
    • Avoid using projectiles while the swirling winds are up or they will reflect back at you

Gameplay Complete Run:


Rewards


South of Fort Marriner Waypoint – [&BDAEAAA=] in Lion’s Arch, you can find the Dungeon Merchant that offers several rewards in exchange for your Tales of Dungeon Delving. You will need to complete the dungeon in story or explorable mode to unlock most of the rewards. Some will require you to complete explorable path a few times (between 1 to 7 times depending on the piece).

Additionally, completing the dungeon story mode will unlock a reward track for PvP and World vs World that you can use to gain currency and unlock skins while playing those game modes. However, unlocking a skin through the reward track won’t necessarily unlock it on the Dungeon Merchant.



Armor Sets


You can obtain three unique armor sets from Caudecus’s Manor. These are exotic pieces with three different stat variants (Rabid – Rampager’s – Shaman’s). However, the main appeal of the Dungeon Armor Sets are the unique skins that you will unlock in your wardrobe.

  • Council Ministry (Light)
  • Council Watch (Medium)
  • Council Guard (Heavy)

Each set will cost a total of 1380 Tales of Dungeon Delving.



If you want to preview the skins for your character, use these chat codes in-game:


LightMediumHeavy
Helmet[&CpUCAAA=][&CpQCAAA=][&CosCAAA=]
Shoulder[&CpECAAA=][&CpACAAA=][&CokCAAA=]
Coat[&Co4CAAA=][&Co0CAAA=][&CocCAAA=]
Gloves[&CpcCAAA=][&CpYCAAA=][&CpgCAAA=]
Leggings[&Co8CAAA=][&CowCAAA=][&CogCAAA=]
Boots[&CpMCAAA=][&CpICAAA=][&CooCAAA=]

Weapons


You can obtain 19 unique weapons from Caudecus’s Manor. These are exotic pieces with three different stat variants (Rabid – Rampager’s – Shaman’s). However, the main appeal of the Dungeon Weapons are the unique skins that you will unlock in your wardrobe.

The Golden Wing Weapon Set is similar to the Seraph Weapons but gold instead of silver. Each weapon has a different cost. All the weapons will cost a total of 6150 Tales of Dungeon Delving.



If you want to preview all the skins for your character, copy and paste these chat codes into in-game chat. They will appear in game with their names and tooltips, so just copy them all and pick the one you want to see.

[&CmYRAAA=][&CqIRAAA=][&CmsRAAA=][&CmMRAAA=][&CmURAAA=][&CqoRAAA=][&CkYRAAA=][&CmIRAAA=][&ChMRAAA=][&ChARAAA=][&CnsRAAA=][&Cp8RAAA=][&CjcRAAA=][&Cm8RAAA=][&ChYRAAA=][&CpYRAAA=][&CkERAAA=][&CoMRAAA=][&CjsRAAA=]

Extras


Besides the other things that you can purchase, like rare equipment, sigils, recipes, and tonics, these are the three most important things to mention:

  • Dungeon Rune:
    • 120 Tales of Dungeon Delving
  • Legendary Gift:
    • 500 Tales of Dungeon Delving
  • Achievement Collection:
    • Unlock all 37 skins in your wardrobe
    • Rewards unique ascended accessory

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