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Condition Curses Scourge Build

GW2. Raid Build. Condition Scourge. DPS Necromancer PvE.


Last Update: December 2023


Overview

The Condition Curses Scourge is a DPS necromancer build with ranged damage potential and support for allies with barrier sharing. It can maintain its damage while under pressure which makes it great for kiting mechanics as well.

Playstyle

Role: DPS Kiter

Blood is Power applies long duration conditions on your target and yourself, but Desert Shroud (F5) with the Plague Sending trait will transfer those conditions to the target.

Always place Manifest Sand Shade (F1) on top of the boss and on party members to spread the support to allies and to hit targets with your shade skills. You want to have at least one shade out at all times to get the condition duration bonus. Your character also counts as a shade, so you can support nearby allies by standing near them and put a shade on top of the boss to damage it.

Dhuumfire will burn enemies that are hit with any of the F1-5 skills, but the burning has an internal cooldown. Time the shade skills every few seconds to give out burning but do not deplete your life force low enough that you cannot use the F5 and F2 off cooldown. Besides the F1, the shade skills have no cast time so use them during the cast of your Scepter and Torch weapon skills. Swap to Warhorn only when CC is needed.

Skill Priority:

  • Plaguelands
  • Blood is Power + Desert Shroud F5/Dagger 4
  • F1
  • F2
  • Scepter 3/2
  • Torch 4/5
  • Pistol 2/3
  • Dagger 5
  • F3/F4

Difficulty
50%

Equipment

ItemStatRune / Sigil
Helm
Viper
Shoulders
Viper
Coat
Viper
Gloves
Viper
Leggings
Viper
Boots
Viper

Primary Weapon Set

Scepter
Viper
Torch
Viper

Secondary Weapon Set

Pistol
Empty
Dagger
Viper
ItemStat
Amulet
Viper
Ring
Viper
Ring
Viper
Accessory
Viper
Accessory
Viper
Backpiece
Viper

Relic

Consumables

Infusions

Fractal
x18
Optional
x18

Skills

Scepter / TorchHeal / Utility / Elite
Pistol / Dagger

Alternatives (Replace Trail of Anguish)

  • Utility: for more damage
  • Utility: for encounters with multiple enemy targets out at one time
  • Utility: for more CC
  • Utility: for projectile block.
  • Elite: for more CC

Traits


Alternatives

  • Curses: for greater self sustain and kiting
  • Scourge: for cleanse if necessary

Build Template

Chat Code: (copy/paste into in-game chat)

[&DQgnNjI1PCp+FhIAgAB3AW8B9QByFr0BkgCVAAAAAAAAAAAAAAAAAAAAAAA=]

Gameplay



4 Comments

    • Because you don’t need to repeat the same weapon, when you weapon swap the main hand stays and only offhand swaps

  1. im confuse with its survivability by using its condition damage to the enemies. can anyone explain?

  2. This is outdated, now with weapon expertise, the pistol in main hand is overpowered

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