GW2. Power Harbinger PvP Build. Roamer Necromancer PvP.
The Power Harbinger is a fragile Roamer necromancer PvP build that moves quickly while decimating single enemies. The massive damage modifiers obtained by the Harbinger along with the mobility of Swords and Shroud skills can allow burst damage fast enough to get in and out before you attract the attention of enemies. However, it is easily focused and needs to use movement and kiting to be able to stay in fights for long enough to stack up the Carapace from Death Magic by cleansing and applying conditions which will scale your defenses and offenses over time.
Blight is gained over time when in Shroud and by casting Elixirs at your feet (the blight only stacks if it lands beneath you). Blight reduces your health pool but gives you healing over time, All of the Shroud 2/3/4 abilities have high power scaling, especially the 3 and 4 when they exchange Blight for significantly increased damage. Maintaining high Blight stacks can be risky but very rewarding, so awareness and fast decisions are needed to know when to use your Shroud 3 and 4 for damage, or when to use them to escape. Shroud 4 is also an evade and a Daze tied to a leap, so this is your highest impact skill, however it can be hard to land due to its small area of effect which means it is often best to use this defensively on top of yourself when enemies are chasing you.
Always try to have an escape whether it is through the mobility of your Sword, Shroud skills, Wurm Minion, or Spectral Walk. Use Sword 3 to kite in between your burst combo to get distance if you are in danger or to chase a pressured target. Keep poking with Sword skills and use the Sword 4 to pressure while kiting due to its ability to cast it behind you, then go for the burst combo with Spear 4. If it lands you can recast it to port to your target and instantly immobilize them with the Spear 3 and allow you to deal massive damage with the fully charged Spear 2. Also your Spear 4 recharges when you enter Shroud, allowing you to stay on Spear and Shroud when playing aggressively and only swap to Sword if you need to kite.
Basic Rotation
- Sword 2 > 4 > 5 > 4 > 5 > 3 > Swap
- Spear 4 > 4 > 3 > 2 > 5 > Enter Shroud
- Shroud 5 > 4 > 3 > 2 > 111
Spear | Heal / Utility / Elite |
Sword / Sword | Shroud Skills |
Alternatives
- Utility: instead of Summon Wurm for more Protection but less escape potential
Amulet/Rune | Weapons | Sigils |
---|---|---|
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Demolisher | Spear | Purging / Exposure |
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Vampirism | Sword / Sword | Energy / Cleansing |
Speed |
Alternatives
- Weapon: Axe/Focus can replace Spear for a more ranged playstyle
Build Template Chat Code:
[&DQgCLzIrQCbnGgAALgEAAOsaAAC9AQAA6BoAAAAAAAAAAAAAAAAAAAAAAAA=]
5 Comments
nahh. No sustain.
I’ve had much more success with the power version than condi. This meta seems to favor a bursty, feast or famine playstyle. Thanks again for the build.
Have to agree with the first player no sustain. The problem with the builds these days is Vallun is too good and makes it look easy. No new player can ever be that good and its just frustating. Thats why I decided to leave GW2 because all facets are now gatekept by an elite few. Raids, pvp wvw everything. Its time for it to die its natural death.
While I appreciate the compliment? I’m not investing a lot of time into these builds because I play EVERYTHING and yes that does help me to an extent to know everything, but for you to get good on a single build and reach a similar level to me can still be done in a reasonable amount of time. You don’t need to be an elitist, and to have fun and get rewarded, especially in PvP you don’t even need to win.
I think you have not yet seen a truly dead mmo. If you think its time for gw2 to die, you have no idea what you are talking about. People that are good are good because they play the game on a regular basis, you can’t expect to pick up a build and be as good as them within the first hour of gameplay. Why would you want a new player to be as good as you are? It is only natural that skill level differs based on the time spent in game and on classes.