GW2. Raid Build. Power Deadeye DPS Build. Power Deadeye Quickness DPS. Thief PvE. Group PvE Build.
Role: DPS or Kiter
The Power Deadeye DPS is a high-damage, single-target DPS thief build with a Rifle and Daggers. It has great self-buffing capabilities to be able to split from the group and can also serve as a kiter due to the long range of Rifle and self-healing. A quickness-providing playstyle or one that goes full DPS is available.
Always Deadeye’s Mark the target (F1) to be able to gain malice which you can then expend for heavy damage stealth attacks. Reaching maximum malice not only gives you more damage on the stealth attack but also gives you more initiative due to the Maleficent Seven trait. You can perform a Dagger or Rifle rotation, so swap to the weapon that suits the current situation. If you can melee, swap to Daggers, but if you can’t melee swap to Rifle.
Use Mercy to be able to swap the target of your Deadeye’s Mark or if you are low on initiative due to missing crits or a sneak attack. Use Assassin’s Signet right before landing your stealth attack, or use it for a burst before you need to perform mechanics so it recharges during that time.
Rifle Rotation:
- Kneel (Rifle 5)
- Upkeep F1 on your target
- Kneeling Rifle 3 until full malice
- Enter Stealth (rifle 4 while kneeling, F2 stolen ability, or Hide in Shadows)
- Death’s Judgment (Stealth Rifle 1)
Mercy can also be used to skip a Death’s Judgment and use a few more Rifle 3 if you run out of stealth applications.
Dagger Rotation:
- Upkeep F1 on your target
- Dagger 4 x2 (Dagger 2 if the target is below 50% health)
- Dagger 5
- Backstab Stealth Dagger 1
- Dagger 111 if max malice but Revealed (can’t stealth)
CC: Basilisk Venom
Quickness Rotation:
Your playstyle can be changed slightly to provide Quickness to your team when using the Stolen Time (F2) ability, which can be obtained by using Deadeye’s Mark (F1) when choosing the Fire for Effect trait. You can keep generating Stolen Time as well when using Cantrips (specific utility skills) due to the One in the Chamber trait. Stolen abilities will also grant you stealth when used with 5 Malice, allowing you to use your Deadeye’s Malicious Stealth Attacks while providing quickness to your group.
Rifle Rotation
- Kneel (Rifle 5)
- Upkeep F1 on your target
- Rifle 3 until full malice
- F2 while full malice to Enter Stealth
- Death’s Judgment (Stealth Rifle 1)
- Mercy if you are low on Initiative and have no F2 ability available
Dagger Rotation:
- Upkeep F1 on your target
- F2
- Dagger 4 until full malice
- Dagger 5 > Backstab 1 (or F2 > 1)
- Mercy if you are low on Initiative and have no F2 ability available
- Dagger 111 if max malice but Revealed (can’t stealth)
Because Mercy gives you plenty of initiative and another Mark cooldown, prioritize using it first. Don’t use it if your Mark cooldown is almost up anyway.
Item | Stat | Rune / Sigil |
---|---|---|
Helm Berserker | ||
Shoulders Berserker | ||
Coat Berserker | ||
Gloves Berserker | ||
Leggings Berserker | ||
Boots Berserker |
Rifle Berserker |
|
Dagger Berserker | ||
Dagger Berserker |
Item | Stat |
---|---|
Amulet Berserker | |
Ring Berserker | |
Ring Berserker | |
Accessory Berserker | |
Accessory Berserker | |
Backpiece Berserker |
Fractal x18 | |
Optional x18 |
Rifle Kneeling Rifle | Heal / Utility / Elite |
| |
Dagger / Dagger | Malicious Stealth Attacks |
Alternatives
- Heal: for Quickness Variant
- Utility: instead of Mercy for mobility/port to instantly perform mechanics when needed
- Elite: for Quickness Variant if need more Steal Time
Variants
- Quickness Variant requires the following Deadeye traits
Alternatives
- Deadly Arts: for double Stolen Skills and reduced cooldowns for easier quickness application
DPS Variant
Chat Code: (copy/paste into in-game chat)
[&DQUcPSMbOh2FAAoBIBeJAFcBWAEzARkBDgEOAQAAAAAAAAAAAAAAAAAAAAA=]
Quickness Variant
Chat Code: (copy/paste into in-game chat)
[&DQUcPSMbOj/xFQwBVwFYASAXVwEzATMBDgEOAQAAAAAAAAAAAAAAAAAAAAA=]
DPS Variant Gameplay:
Quickness Variant Gameplay:
Kiting as a Power Deadeye DPS
As a Kiter, Deadeyes mainly stay on their Rifle for DPS and they forego daggers for more utility and CC from the Sword/Pistol set. Kiting in general is encounter-specific, but it is important to be able to survive alone to be able to perform your role so taking a little more sustain can help.
Consider these two traits:
- Deadly Arts: for better self sustain
- Critical Strikes: for better self sustain
Below is a video guide of a specific encounter, but you should always build towards whatever the current encounter needs. For example:
- Sabetha Wing 1 – Shadowstep and Self Sustain
- Qadim Wing 6 – Shadow Portal and Self Sustain
- Qadim Wing 7 – Shadowstep and Self Sustain
Gameplay:
1 Comment
Can this build works good Fractal with Double Pistol and Riffle together ?